-I will do my best to organize an unofficial Circle Contest at Worlds.
-It's free.
-It's Open only.
-I could not have an official location for it. So it will be at the casual shred spot they will have for us.
-I will try to have a Circle registration sheet at the official check-in.
-Or, you will have the whole day Sunday 12th to find me for registration and/or rule explanation.
-If you want to help with the Circle, email me now or find me on Sunday 12th.
-We have some rule change, see rules below.
SCHEDULE
Saturday 11th
-registration from 5pm to 8pm at official check-in location.
Sunday 12th
-registration from 5pm to 7pm at official check-in location.
-Or find me, from morning to night. (at casual shred spot)
-If you want to help with Circle, find me, from morning to night.
-If you have questions about Circle, find me, from morning to night.
Monday 13th (at casual shred spot)
-players/judges meeting 3:30pm
-Circle qualification 4:00pm-6:30pm
Tuesday 14th (at casual shred spot)
-Circle quarterfinal 4:00pm-5:30pm
-Circle semifinal 5:45pm-6:45pm
Thursday 16th (at Milkhouse)
-Circle Final 5:00pm
RULES
1- BREAKDOWN
A- Levels
Qualification, quarterfinal, semifinal and final.
B- Circles
-3 to 4 players per Circle. (might be 5 in qualification)
-Players choose 1 footbag to use per Circle.
-Top seed chooses his location in the Circle.
-Lowest seed goes first, top seed goes last.
-Pass clockwise.
-2 player/Circle advance in quarterfinal and semifinal. 1 player advance in final.
C- Rounds
-2 rounds per Circle.
-Each round has a judging requirement:
1st round: variety + personality
2nd round: difficulty + personality
-Players rotate position between rounds.
-There is a 15 seconds break between rounds.
D- Turns
-A turn starts when a player receives the pass.
-Players must receive passes with their feet.
-Players may take a few seconds to get prepared with basics kicks and stalls.
-Once started, players must continu linking non-basic kicks and stalls.
-There is a mandatory passback for each turn from pass reception through 1st real move.
-A turn ends when a player drops or chooses to pass the bag.
-The referee will call the “last turn” of a Circle.
-Turns/round by level:
qualification: 3 turns
quarterfinal: 3 turns.
semifinal: 4 turns.
final: 5 turns.
2- PERFORMANCE
A- Judging
-Judging is purely subjective.
-At the end of a round, judges rank the players.
-All Judge’s ranks are added. Smallest number wins.
B- Judging criteria
1-Variety (first round):
-Wide range of components.
-Flipside count as a different component.
2-Difficulty (second round):
-Difficult moves.
-Difficult links.
3-Personality (both rounds):
-Tricks/components/links executed by only 1 player in a Circle.
4-Execution (tie breaker):
-Clean tricks.
-Accurate sets and timing.
-Good balance and posture.
C- Execution
-Execution is used as a tiebreaker inside each round.
-If a player is clearly better than others with the round requirement, execution should not affect his ranking.
-It should only “break the tie” when a judge can’t decide who was best at the round requirement.
3- OFFICIATION
A- Etiquette
For a fair and efficient Circle, all players must respect the official etiquette:
-Give good passes.
-No hand catches from a pass.
-No self-serves.
-Don’t freeze the bag mid-run.
-Don’t use basic kicks and stalls mid-run.
-Don’t distract other players.
-No unsportsmanlike conduct.
B- Penalty
-Warning.
-Loss of turn by immediate passing of the bag.
C- Referee’s responsibilities
-Make sure everyone agrees on a footbag.
-Give the first pass of a Circle.
-Keep track of number of turns left.
-Call last turn.
-Give the bag to the right player after a passing conflict.
-Make sure passbacks are respected.
-Penalyze disregard of etiquette